2 x 2 (4)

Inventory Size

13m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 2,100
Zombie 2,100
Animal 2,100
Vehicle 3,700
Structure Damage
Damage
Barricade 2,100
Structure 2,100
Resource 2,100
Object 2,100
PS_Demolition_Charge.dat
GUID 47413a22f71f4f68aa280aa23cf3f28b
Type Charge
Rarity Legendary
Useable Barricade
Allow_Placement_On_Vehicle True

Has_Clip_Prefab False

Build Charge
ID 19666

SalvageItem 47413a22f71f4f68aa280aa23cf3f28b
Min_Items_Dropped_On_Destroy 0
Max_Items_Dropped_On_Destroy 0

PlacementAudioClip Sounds/BeepPlacing1.mp3

Size_X 2
Size_Y 2
Size2_Z 0.3

Health 1
Range 3
Offset 0.07

Explosion2 19046

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Salvage_Duration_Multiplier 0.2

Bypass_Pickup_Ownership True

Allow_Placement_Inside_Clip_Volumes False

//Balance Stats

Player_Damage 2100
Zombie_Damage 2100
Animal_Damage 2100
Barricade_Damage 2100
Structure_Damage 2100
Vehicle_Damage 3700
Resource_Damage 2100
Object_Damage 2100

Explosion_Launch_Speed 0

Range2 13