3 x 2 (6)

Inventory Size

Any

Hand Slot

Semi

Firemodes

8m

Range

41.67 RPS

Firerate

1%

Durability Loss per Shot

-

Hooks

-20%

Movement Speed

-3 to 3 (95%)

Recoil X

12 to 15 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 78
Structure 78
Vehicle 3,500
Resource 156
Object 40,000

Magazines (2)

Magazines that can be attached to this weapon

1 blueprints
-
+
=
2 x
Spawn Locations for this Item 0
100%
Arid Reborn map chart
Legend
PS Spawn Locker PMC
PS Zombie Spawn PMC
PS Spawn Locker Kneel
PS Zombie Spawn High Kneel
PS Spawn High Kneel
PS ZombieMega Spawn Kneel
PS ZombieMega Spawn PMC
PS Spawn High PMC
PS Group Guns Kneel High
PS Group Guns PMC High
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

PS_LAW_0.dat
GUID 2a5cd465584c42269be724cee5a38a33
Type Gun
Rarity Epic
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Any
ID 10004

Size_X 3
Size_Y 2
Size2_Z 0.4

Magazine 10005

InventoryAudio Effects/Inventory_Sounds/Launcher_Pickup/Launcher_Pickup.asset
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_LAW.wav

Equipable_Movement_Speed_Multiplier 0.8

Ammo_Min 1
Ammo_Max 1

Semi

Caliber 18842

Allow_Magazine_Change False

Muzzle 19068

Backward

Quality_Min 100
Quality_Max 100

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"4f4772f26c74401d8a7cce49e6789b79 x 2" // High Tier Gun Parts
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Rewards
			[
				{
					"Type" "Flag_Short"
					"ID" "21009"
					"Value" "1"
					"Modification" "Increment"
				}
			]
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Salvage

// Balance Stats
Aim_In_Duration 0.6

Firerate 1
Action Rocket

Player_Damage 78
Zombie_Damage 78
Animal_Damage 78
Barricade_Damage 78
Structure_Damage 78
Vehicle_Damage 3500
Resource_Damage 156
Object_Damage 40000
Projectile_Explosion_Launch_Speed 0
Projectile_Lifespan 120

Range 8
Explosion 19075

Ballistic_Force 8200
Gunshot_Rolloff_Distance 800

Durability 1
Wear 100

Recover_X 0.95
Recover_Y 0.95

Recoil_Min_X -3
Recoil_Min_Y 12
Recoil_Max_X 3
Recoil_Max_Y 15

Shake_Min_X -0.006
Shake_Min_Y -0.024
Shake_Max_X 0.006
Shake_Max_Y -0.03
Shake_Min_Z -0.02
Shake_Max_Z -0.04

Recoil_Crouch 1
Recoil_Prone 2
Recoil_Midair 2
Recoil_Sprint 1

Spread_Aim 0.05
Spread_Hip 0.1
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2
Spread_Sprint 1