1 x 1 (1)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
10m
Range
41.67 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (95%)
Recoil X
0 to 0 (95%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 0 | 0 | 0 | 0 |
| Zombie | 0 | 0 | 0 | 0 |
| Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 260 |
| Structure | 260 |
| Vehicle | 825 |
| Resource | 260 |
| Object | 260 |
This item doesn't have any blueprints
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This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_IL2_Bomb.dat
GUID 30aeade912c846ceaa0cf49319a929b1
Type Gun
Rarity Legendary
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10711
Should_Delete_Empty_Magazines False
Sight 19116
Semi
Auto
Caliber 19193
Range 10
Explosion 19095
Muzzle 0
Shell 0
Turret
// Balance Stats
Ballistic_Force 30
Projectile_Explosion_Launch_Speed 0
Projectile_Lifespan 120
Aim_In_Duration 0.4
Firerate 1
Action Rocket
Player_Damage 260
Zombie_Damage 260
Animal_Damage 260
Barricade_Damage 260
Structure_Damage 260
Vehicle_Damage 825
Resource_Damage 260
Object_Damage 260
Durability 0
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0
Spread_Aim 1
Spread_Angle_Degrees 1.4
EjectCasingAfterShooting False
Must_Aim_To_Shoot True
Reload_Time 1