1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
400m
Range
10.42 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (95%)
Recoil X
0 to 0 (95%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 0 | 0 | 0 | 0 |
| Zombie | 0 | 0 | 0 | 0 |
| Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Vehicle | 0 |
| Resource | 0 |
| Object | 0 |
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This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Odin_HMG.dat
GUID e47f0afe415e40ecaca2c8beec4eb30f
Type Gun
Rarity Legendary
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10723
Sight 19116
Magazine 19195
Ammo_Min 20
Ammo_Max 20
Auto
Should_Delete_Empty_Magazines true
Caliber 19195
Shell 0
Muzzle 0
BladeIDs 2
BladeID_0 0
BladeID_1 2
Turret
Player_Damage_Bleeding Always
// Balance Stats
Range 400
Bullet_Gravity_Multiplier 2.7
Ballistic_Steps 40
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1
Aim_In_Duration 0.4
Firerate 4
Action Trigger
Player_Damage 0
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 0
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 0
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0
Durability 0
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0
Spread_Aim 1
Spread_Angle_Degrees 3
EjectCasingAfterShooting False
Must_Aim_To_Shoot True
Reload_Time 9
Ammo_Per_Shot 2