1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
1000m
Range
4.17 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 162 | 90 | 45 | 45 |
| Zombie | 324 | 180 | 90 | 90 |
| Animal | 324 | 180 | 90 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 90 |
| Structure | 90 |
| Vehicle | 90 |
| Resource | 180 |
| Object | 180 |
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This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_USGL_Launcher.dat
GUID 7367e91573e64eef948798f02046a4ef
Type Gun
Rarity Legendary
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10730
Must_Aim_To_Shoot True
Sight 19116
Magazine 10979
Should_Delete_Empty_Magazines true
Ammo_Min 5
Ammo_Max 10
Auto
Bursts 10
Caliber 25075
Muzzle 20013
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3
Player_Damage_Bleeding Always
Turret
Reload_Time 7
// Balance Stats
Range 1000
Bullet_Gravity_Multiplier 2.7
Ballistic_Steps 50
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1200
Aim_In_Duration 0.6
Firerate 10
Action Trigger
Player_Damage 90
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 180
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 180
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 90
Structure_Damage 90
Vehicle_Damage 90
Resource_Damage 180
Object_Damage 180
Durability 0
Recover_X 0
Recover_Y 0
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0
Spread_Aim 0.75
Spread_Angle_Degrees 2.5