1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

1000m

Range

4.17 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (0%)

Recoil X

0 to 0 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 162 90 45 45
Zombie 324 180 90 90
Animal 324 180 90 -
Structure Damage
Low Caliber
Damage
Barricade 90
Structure 90
Vehicle 90
Resource 180
Object 180

Magazines (4)

Magazines that can be attached to this weapon

PS_Vog_Launcher.dat
GUID 0c88f55a80044c3b84d0cc7db3361941
Type Gun
Rarity Legendary
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10731

Must_Aim_To_Shoot True

Sight 19116
Magazine 10980

Should_Delete_Empty_Magazines true

Ammo_Min 5
Ammo_Max 10

Auto
Bursts 10

Caliber 25076

Muzzle 20013

BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3

Player_Damage_Bleeding Always

Reload_Time 7
Turret

// Balance Stats
Range 1000
Bullet_Gravity_Multiplier 2.7
Ballistic_Steps 50
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1200

Aim_In_Duration 0.6

Firerate 10
Action Trigger

Player_Damage 90
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8

Zombie_Damage 180
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8

Animal_Damage 180
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8

Barricade_Damage 90
Structure_Damage 90
Vehicle_Damage 90
Resource_Damage 180
Object_Damage 180

Durability 0

Recover_X 0
Recover_Y 0

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0

Spread_Aim 0.75
Spread_Angle_Degrees 2.5