5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
100m
Range
1.39 RPS
Firerate
0.06%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-2.4 to 2.4 (95%)
Recoil X
9.6 to 12 (95%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 13 | 11 | 11 | 11 |
| Zombie | 26 | 22 | 22 | 22 |
| Animal | 26 | 22 | 22 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 11 |
| Structure | 11 |
| Vehicle | 11 |
| Resource | 22 |
| Object | 22 |
This item is part of 7 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Spawn Village Global
PS Spawn Gunshop Global
PS Spawn Civ Global
PS Group Guns Gunshop Proper
PS Group Guns Village Proper
PS Group Guns Civ Proper
PS Group Guns Gunshop High
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19039 | PS Spawn Village Global | 37 |
| 19052 | PS Spawn Gunshop Global | 33 |
| 19037 | PS Spawn Civ Global | 30 |
| 0 | PS Group Guns Gunshop Proper | 4 |
| 0 | PS Group Guns Village Proper | 4 |
| 0 | PS Group Guns Civ Proper | 4 |
| 0 | PS Group Guns Gunshop High | 2 |
PS_MT.dat
GUID f65acc7af1124eeb906f03a8083ef39a
Type Gun
Rarity Rare
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10931
InventoryAudio Effects/Inventory_Sounds/DMR_Sniper_Shotgun_Pickup/DMR_Sniper_Shotgun_Pickup.asset
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Sniper.wav
Hook_Sight
Hook_Barrel
Size_X 5
Size_Y 2
Size2_Z 0.35
Magazine 10543
Ammo_Min 3
Ammo_Max 6
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18812
Attachment_Calibers 4
// Halo Sights
Attachment_Caliber_0 25200
// Scopes 2x-4x
Attachment_Caliber_1 25201
// Scopes 8x-16x
Attachment_Caliber_2 25202
// Barrel
Attachment_Caliber_3 25009
BladeIDs 2
BladeID_0 0
BladeID_1 2
Muzzle 19066
Shell 19097
Quality_Min 50
Quality_Max 50
Blueprints
[
{
Name Repair
CategoryTag "55c1930fcfbe496ab3b751e690baaee4" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "210bb8f0f2c84f7b8ad7a31216c5e2b4" // Weapon Repair Kit
Amount 2
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"4f4772f26c74401d8a7cce49e6789b79 x 1" // High Tier Gun Parts
]
Effect "84347b13028340b8976033c08675d458" // Wrench
Rewards
[
{
"Type" "Flag_Short"
"ID" "21009"
"Value" "1"
"Modification" "Increment"
}
]
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Blueprint_0_Link
Action_1_Text Repair
// Balance Stats
Range 100
Bullet_Gravity_Multiplier 0.6
Ballistic_Steps 10
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 200
Aim_In_Duration 0.4
Firerate 30
Action Pump
Player_Damage 11
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2
Zombie_Damage 22
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.2
Animal_Damage 22
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.2
Barricade_Damage 11
Structure_Damage 11
Vehicle_Damage 11
Resource_Damage 22
Object_Damage 22
Durability 0.06
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X -2.4
Recoil_Min_Y 9.6
Recoil_Max_X 2.4
Recoil_Max_Y 12
Shake_Min_X -0.0096
Shake_Min_Y -0.0182
Shake_Max_X 0.0096
Shake_Max_Y -0.024
Shake_Min_Z -0.01
Shake_Max_Z -0.02
Recoil_Crouch 1
Recoil_Prone 2
Recoil_Midair 2
Recoil_Sprint 1
Spread_Aim 0.15
Spread_Hip 0.3
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2
Spread_Sprint 1
RechamberAfterShotCount 1
RechamberAfterShotDelay 0