2 x 1 (2)

Inventory Size

Tertiary

Hand Slot

Semi

Firemodes

600m

Range

0.69 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (0%)

Recoil X

0 to 0 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (1)

Magazines that can be attached to this weapon

1 blueprints
-
+
=
3 x
2 x
Spawn Locations for this Item 0
100%
Arid Reborn map chart
Legend
PS Spawn Locker PMC
PS Zombie Spawn PMC
PS Spawn Low PMC
PS Group PMC Binos
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
19221 PS Spawn Locker PMC 103
19113 PS Zombie Spawn PMC 93
19006 PS Spawn Low PMC 40
0 PS Group PMC Binos 2
PS_Rangefinder_Held.dat
GUID 65686a022880474ca042780c1042ca6b
Type Gun
Rarity Epic
Useable Gun
Slot Tertiary
ID 19871

Size_X 2
Size_Y 1
Size2_Z 0.3

Sight 19882
Tactical 19678

Magazine 19884

Ammo_Min 1
Ammo_Max 1

Semi

Magazine_Calibers 1
Magazine_Caliber_0 18844

Firerate 60
Action Rocket

Player_Damage 0
Player_Leg_Multiplier 0
Player_Arm_Multiplier 0
Player_Spine_Multiplier 0
Player_Skull_Multiplier 0

Zombie_Damage 0
Zombie_Leg_Multiplier 0
Zombie_Arm_Multiplier 0
Zombie_Spine_Multiplier 0
Zombie_Skull_Multiplier 0

Animal_Damage 0
Animal_Leg_Multiplier 0
Animal_Spine_Multiplier 0
Animal_Skull_Multiplier 0

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0

Spread_Aim 0.0001
Spread_Hip 0.0001

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Recover_X 0
Recover_Y 0

Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Max_Z 0

Range 600
Ammo_Per_Shot 1
Ballistic_Drop 10
Allow_Magazine_Change False
Fire_Delay_Seconds 65000



Spread_Prone 1
Spread_Crouch 1

Quality_Min 100
Quality_Max 100

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
			"cd2cbd3d38344d379d281a2e0523a21c x 1" // Lens
			"c0c52f8627844898b17ac02a4c49aae7 x 2" // Electronics
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage