2 x 2 (4)

Inventory Size

+30%

Armor

+30%

Explosion Armor

-1%

Movement Speed

Similar Clothing (5)

There might be more than those listed here.

4 blueprints
-
-
+
=
-
-
PS_Police_Helmet.dat
GUID 3b8f9e07e2a14c6eb1317178e7ea004c
Type Hat
InventoryAudio Effects/Inventory_Sounds/Armor_Pickup/Armor_Pickup.asset
Rarity Rare
Useable Clothing
Priority_Over_Cosmetic True
ID 19153

Size_X 2
Size_Y 2
Size2_Z 0.425

Beard

Movement_Speed_Multiplier 0.99

Armor 0.70

Blueprints
[
	{
		Name Repair
		CategoryTag "55c1930fcfbe496ab3b751e690baaee4" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "a99eb97ed91740aaa2dbc3f10a0f1165" // Armor Repair Kit
				Amount 1
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench

	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"a4654a17b6c54416b6787fa058dc2991 x 1" // Armor Plating
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
		InputItems
		[
			{
				ID this
				Critical True
			}
		]
		OutputItems
		[
			"ee0818951efc44d0be8943bbb55ad44d" // Toggle Visor
		]
		StateTransfer true
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 3

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Blueprint_0_Link
Action_1_Text Repair

Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Toggle visor

Quality_Min 55
Quality_Max 65