2 x 2 (4)
Inventory Size
+30%
Armor
+30%
Explosion Armor
-1%
Movement Speed
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19221 | PS Spawn Locker PMC | 103 |
| 0 | PS Lootbox Rare | 34 |
| 19008 | PS Spawn Supply PMC | 32 |
| 0 | PS Equipment PMC | 17 |
| 0 | PS Spawn Beacon Low | 15 |
| 0 | PS Group Armor Rare | 7 |
| 0 | PS Group Armor PMC | 4 |
| 0 | PS Group PMC Helmet | 2 |
PS_Military_Helmet_4.dat
GUID 71c1b62859334b28abcdd1114a3b5be1
Type Hat
InventoryAudio Effects/Inventory_Sounds/Armor_Pickup/Armor_Pickup.asset
Rarity Rare
Useable Clothing
Priority_Over_Cosmetic True
ID 19429
Size_X 2
Size_Y 2
Size2_Z 0.425
Beard
Movement_Speed_Multiplier 0.99
Armor 0.70
Blueprints
[
{
Name Repair
CategoryTag "55c1930fcfbe496ab3b751e690baaee4" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "a99eb97ed91740aaa2dbc3f10a0f1165" // Armor Repair Kit
Amount 1
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"a4654a17b6c54416b6787fa058dc2991 x 1" // Armor Plating
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Blueprint_0_Link
Action_1_Text Repair
Quality_Min 55
Quality_Max 65