2 x 2 (4)

Inventory Size

+10%

Armor

+10%

Explosion Armor

0%

Movement Speed

Similar Clothing (1)

There might be more than those listed here.

2 blueprints
-
2 x
+
=
-
+
=
2 x
PS_Construction_Helmet_0.dat
GUID 6690a951e1934296b600b9c86102f32f
Type Hat
InventoryAudio Effects/Inventory_Sounds/Armor_Pickup/Armor_Pickup.asset
Rarity Uncommon
Useable Clothing
Priority_Over_Cosmetic True
ID 19546

Size_X 2
Size_Y 2
Size2_Z 0.4

Beard

Armor 0.90

Quality_Min 90
Quality_Max 95

Blueprints
[
	{
		Name Repair
		CategoryTag "55c1930fcfbe496ab3b751e690baaee4" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "6a3d01e6a982470291aaeb2532967f69" // Plastic Fragments
				Amount 2
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench

	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"6a3d01e6a982470291aaeb2532967f69 x 2" // Plastic Fragments
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Blueprint_0_Link
Action_1_Text Repair