2 x 2 (4)
Inventory Size
+60%
Armor
+60%
Explosion Armor
-2%
Movement Speed
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Military_Helmet_Heavy_5.dat
GUID ff8a2330d4bd4c02973cf4cb860badf2
Type Hat
InventoryAudio Effects/Inventory_Sounds/Armor_Pickup/Armor_Pickup.asset
Rarity Epic
Useable Clothing
Priority_Over_Cosmetic True
ID 19675
Size_X 2
Size_Y 2
Size2_Z 0.425
Beard
Movement_Speed_Multiplier 0.98
Armor 0.40
Blueprints
[
{
Name Repair
CategoryTag "55c1930fcfbe496ab3b751e690baaee4" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "a99eb97ed91740aaa2dbc3f10a0f1165" // Armor Repair Kit
Amount 2
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"a4654a17b6c54416b6787fa058dc2991 x 2" // Armor Plating
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
InputItems
[
{
ID this
Critical True
}
]
OutputItems
[
"0b23a1d453254a46ae2807928478d15a" // Toggle Visor
]
StateTransfer true
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Blueprint_0_Link
Action_1_Text Repair
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Toggle visor
Quality_Min 5
Quality_Max 15