2 x 1 (2)
Inventory Size
1 (1 x 1)
Storage Size
1 HP
Health
HIGH
Armor Tier
Storage
Build
Yes
Repairable
Yes
Salvageable
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19051 | PS Food Table | 23 |
| 19209 | PS Babkin Box | 15 |
PS_Plate.dat
GUID 1eb69cb84c584149b36d4981ba8a1146
Type Storage
Rarity Common
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Storage
ID 19013
Size_X 2
Size_Y 1
Size2_Z 0.16
SalvageItem 1eb69cb84c584149b36d4981ba8a1146
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 1eb69cb84c584149b36d4981ba8a1146
Salvage_Duration_Multiplier 0.05
Health 1
Range 4
Radius 0.03
Offset 0.04
Explosion 36
Vulnerable
PlacementAudioClip Sounds/MiscPlacement.mp3
Bypass_Pickup_Ownership True
Storage_X 1
Storage_Y 1
Display
Should_Close_When_Outside_Range true
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"c03a926f1dec4ba98dba003972c2b753" // Glass Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage