2 x 1 (2)

Inventory Size

2,000 HP

Health

HIGH

Armor Tier

Wall

Construct

Yes

Repairable

Yes

Salvageable

No

Requires Pillars

2 blueprints
-
2 x
+
=
-
+
=
2 x
PS_Doorway_Bricks_1.dat
GUID ae64999cc8cd433fb156752bce4f7cb4

Type Structure

Armor_Tier High
Has_Clip_Prefab False

Rarity Uncommon
Useable Structure
Construct Wall
ID 19442

SalvageItem ae64999cc8cd433fb156752bce4f7cb4
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 0dbbb751d9c640e49b50b70be43f84e5 

Size_X 2
Size_Y 1
Size2_Z 0.3

Requires_Pillars false

Health 2000
Range 6

Explosion 19


Blueprints
[
	{
		CategoryTag "541b6898fe594424b3fb2220fed04603" // Structures
		InputItems
		[
			{
				ID "0dbbb751d9c640e49b50b70be43f84e5" // Bricks
				Amount 2
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems "0dbbb751d9c640e49b50b70be43f84e5 x 2" // Bricks
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Salvage

PlacementAudioClip aridreborn.masterbundle:Items/Barricades/PS_Blockade/Use.wav

Salvage_Duration_Multiplier 0.5