1 x 2 (2)
Inventory Size
10,000 HP
Health
HIGH
Armor Tier
Post
Construct
Yes
Repairable
Yes
Salvageable
Yes
Requires Pillars
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Post_Metal_Red.dat
GUID 14ece4f872704747a00ab128a92016ca
Type Structure
Armor_Tier High
Has_Clip_Prefab False
Rarity Legendary
Useable Structure
Construct Post
ID 19481
SalvageItem 14ece4f872704747a00ab128a92016ca
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 387522f1797443d0b67a7510adbc704d
Size_X 1
Size_Y 2
Size2_Z 0.475
Health 10000
Range 6
Explosion 36
Blueprints
[
{
CategoryTag "541b6898fe594424b3fb2220fed04603" // Structures
InputItems
[
{
ID "7feaab5360ef445e8a66f31269a51349" // Adamantine Plate
Amount 1
}
{
ID "aef68308fd7b42abb6ce22a6cc77f0f6" // Blowtorch
Delete false
}
]
OutputItems this
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "aef68308fd7b42abb6ce22a6cc77f0f6" // Blowtorch
Delete false
}
]
OutputItems "7feaab5360ef445e8a66f31269a51349 x 1" // Adamantine Plate
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Salvage
PlacementAudioClip Sounds/MetalPlacement.mp3
Salvage_Duration_Multiplier 0.1