1 x 1 (1)
Inventory Size
4
Amount
3
Blueprints
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19039 | PS Spawn Village Global | 37 |
| 19037 | PS Spawn Civ Global | 30 |
| 19042 | PS Spawn Construction Global | 30 |
| 0 | PS Group Warehouse Village | 28 |
| 19044 | PS Spawn Factory Global | 27 |
| 0 | PS Spawn Warehouse Construction | 26 |
| 19102 | PS ZombieMega Spawn Construction | 26 |
| 0 | PS Spawn Warehouse Factory | 25 |
| 0 | PS Spawn Warehouse Civ | 24 |
| 19053 | PS Junk Global | 16 |
| 0 | PS Group Fasteners Proper | 6 |
| 0 | PS Group Fasteners Nuts | 3 |
PS_Nails_Nuts.dat
GUID ba05e3c637854c87af352af550bd55f4
Type Supply
Rarity Common
ID 10606
Size_X 1
Size_Y 1
Size_Z 0.3
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"823f3b130af144378889f5e0f084fc54 x 1" // Metal Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "8019e22a77834d66966b7c661642eac2" // Stacking
InputItems
[
{
ID this
Amount 4
}
]
OutputItems
[
"b53989278c424a82bdc6e7604a39573f" // Nails
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Stack