1 x 1 (1)
Inventory Size
4
Amount
5
Blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Springs.dat
GUID 1c2593ddd37540c1a9aa1d3cef1a8119
Type Supply
Rarity Uncommon
ID 10987
Size_X 1
Size_Y 1
Size2_Z 0.3
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"823f3b130af144378889f5e0f084fc54 x 4" // Metal Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "8019e22a77834d66966b7c661642eac2" // Stacking
InputItems
[
{
ID this
Amount 4
}
]
OutputItems
[
"ddc60881e39e4807854176b895acd588" // Springs Stack
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "8019e22a77834d66966b7c661642eac2" // Stacking
InputItems
[
{
ID this
Amount 1
}
]
OutputItems
[
"2663e015753b48119254511f5a19dba3 x 4" // Springs Nuts
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Stack
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Unstack