1 x 1 (1)
Inventory Size
1
Amount
1
Blueprints
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19221 | PS Spawn Locker PMC | 103 |
| 19113 | PS Zombie Spawn PMC | 93 |
| 19219 | PS Spawn Locker Soviet | 90 |
| 19115 | PS Zombie Spawn Soviet | 80 |
| 19220 | PS Spawn Locker Police | 45 |
| 19006 | PS Spawn Low PMC | 40 |
| 19114 | PS Zombie Spawn Police | 40 |
| 19000 | PS Spawn Low Soviet | 37 |
| 19009 | PS Spawn Warehouse PMC | 32 |
| 19004 | PS Group Warehouse Soviet | 29 |
| 19012 | PS Spawn Warehouse AG17 18 | 24 |
| 19033 | PS Spawn Low Police | 18 |
| 19047 | PS Spawn Warehouse Fishing Camp | 17 |
| 19061 | PS Mines | 13 |
| 19045 | PS Spawn Fire Global | 10 |
| 19036 | PS Spawn Warehouse Police | 10 |
| 0 | PS Spawn Warehouse Fire | 8 |
PS_Lighter.dat
GUID bf6c4a72b10d49ebb28f0e0b1c21db23
Type Supply
Rarity Uncommon
ID 19018
Size_X 1
Size_Y 1
Size2_Z 0.25
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"1799ab3b0bc1407a920f926b13fdd799" // Metal Parts
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage