1 x 1 (1)
Inventory Size
6
Amount
3
Blueprints
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19221 | PS Spawn Locker PMC | 103 |
| 19113 | PS Zombie Spawn PMC | 93 |
| 19219 | PS Spawn Locker Soviet | 90 |
| 19115 | PS Zombie Spawn Soviet | 80 |
| 19220 | PS Spawn Locker Police | 45 |
| 19006 | PS Spawn Low PMC | 40 |
| 19114 | PS Zombie Spawn Police | 40 |
| 19000 | PS Spawn Low Soviet | 37 |
| 19009 | PS Spawn Warehouse PMC | 32 |
| 19004 | PS Group Warehouse Soviet | 29 |
| 19041 | PS Spawn Bank Global | 24 |
| 19217 | PS Spawn Warehouse Bank | 19 |
| 19211 | PS Spawn File Cabinet | 19 |
| 19033 | PS Spawn Low Police | 18 |
| 19017 | PS Spawn Low Bandit | 18 |
| 19210 | PS Spawn File Box | 17 |
| 19053 | PS Junk Global | 16 |
| 19222 | PS Spawn Locker Hospital | 16 |
| 19019 | PS Spawn Warehouse Bandit | 13 |
| 19036 | PS Spawn Warehouse Police | 10 |
| 19056 | PS Spawn Warehouse Hospital | 8 |
PS_Pen_0.dat
GUID f670b6c7b8db4af6a1d90e658a324f74
Type Supply
Rarity Common
ID 19559
Size_X 1
Size_Y 1
Size2_Z 0.35
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 1" // Plastic Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "8019e22a77834d66966b7c661642eac2" // Stacking
InputItems
[
{
ID this
Amount 6
Critical True
}
]
OutputItems
[
"d7621b0e65eb4e11a79c9dbb17e7f53c" // Stack Of Pens
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Stack