1 x 1 (1)

Inventory Size

-3%

Spread

0%

Bullet Drop

0%

Recoil X

0%

Recoil Y

0%

Volume

0%

Sway

0%

Shake

0 RPM

Firerate Offset

1 blueprints
-
+
=
2 x
PS_Light_0.dat
GUID 52c6033176f34d9bad09ae3dc8dd937e
Type Tactical
InventoryAudio Effects/Inventory_Sounds/Attachment_Pickup/Attachment_Pickup.asset
Rarity Epic
ID 10600

Size_X 1
Size_Y 1
Size2_Z 0.325

Spread 0.975

Light
SpotLight_Range 50
SpotLight_Angle 65
SpotLight_Intensity 0.01
SpotLight_Color_R 238
SpotLight_Color_G 108
SpotLight_Color_B 88

Calibers 1
Caliber_0 25004

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems "823f3b130af144378889f5e0f084fc54 x 2" // Metal Fragments
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage