1 x 1 (1)

Inventory Size

0m

Explosion Range

No

Flash Effect

No

Explosive

-

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1200

Strong Throw Force (N)

500

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 0
Zombie 0
Animal 0
Vehicle 0
Structure Damage
Damage
Barricade 0
Structure 0
Resource 0
Object 0
1 blueprints
-
+
=
2 x
PS_Smoke_White.dat
GUID 4790a08f71694af196726c45637806fa
Type Throwable
InventoryAudio Effects/Inventory_Sounds/Grenade_Pickup/Grenade_Pickup.asset
Rarity Uncommon
Useable Throwable
ID 19649

Size_X 1
Size_Y 1
Size2_Z 0.28

Weak_Throw_Force 500
Strong_Throw_Force 1200

Boost_Throw_Force_Multiplier 1

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems "823f3b130af144378889f5e0f084fc54 x 2" // Metal Fragments
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage