1 x 1 (1)
Inventory Size
0m
Explosion Range
No
Flash Effect
No
Explosive
-
Explosion Effect ID
No
Explode on Impact
2.50
Fuse Length (seconds)
No
Sticky
1200
Strong Throw Force (N)
500
Weak Throw Force (N)
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 0 |
| Zombie | 0 |
| Animal | 0 |
| Vehicle | 0 |
Structure Damage
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Resource | 0 |
| Object | 0 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19221 | PS Spawn Locker PMC | 103 |
| 19113 | PS Zombie Spawn PMC | 93 |
| 19219 | PS Spawn Locker Soviet | 90 |
| 19115 | PS Zombie Spawn Soviet | 80 |
| 19107 | PS ZombieMega Spawn PMC | 65 |
| 19007 | PS Spawn High PMC | 63 |
| 19212 | PS Spawn Heli Crate Soviet | 49 |
| 19110 | PS ZombieMega Spawn Soviet | 49 |
| 19011 | PS Spawn High AG17 18 Proper | 46 |
| 19001 | PS Spawn High Soviet | 42 |
| 0 | PS Spawn High AG17 18 | 41 |
| 0 | PS Group Soviet Grenade | 5 |
| 0 | PS Group PMC Grenade | 5 |
| 0 | PS Group Smoke | 2 |
PS_Smoke_Purple.dat
GUID ba95582510714f4db5de31198cf588cb
Type Throwable
InventoryAudio Effects/Inventory_Sounds/Grenade_Pickup/Grenade_Pickup.asset
Rarity Uncommon
Useable Throwable
ID 19650
Size_X 1
Size_Y 1
Size2_Z 0.28
Weak_Throw_Force 500
Strong_Throw_Force 1200
Boost_Throw_Force_Multiplier 1
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems "823f3b130af144378889f5e0f084fc54 x 2" // Metal Fragments
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage