3 x 3 (9)

Inventory Size

Spike

Build

65,000 HP

Health

Yes (12m)

Explosion

No

Requires Power

30s

Trap Cooldown

5s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 500
Zombie 1,000
Animal 1,000
Vehicle 1,000
Structure Damage
Low Caliber
Damage
Barricade 1,000
Structure 1,000
Resource 2,000
Object 2,000
PS_Minefield_Landmine.dat
GUID 53dd12db70d84a08a27fa4f9f2f77db7
Type Trap
Rarity Mythical
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier Low

Has_Clip_Prefab False

Build Spike
ID 19253

Size_X 3
Size_Y 3
Size2_Z 0.5

Health 65000
Range 4
Radius 0.05
Offset 0.075

Player_Damage 500
Zombie_Damage 1000
Animal_Damage 1000
Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 1000
Resource_Damage 2000
Object_Damage 2000

Range2 12
Explosion2 19010
Explosive

Explosion 36

Trap_Setup_Delay 5

Trap_Cooldown 30

Unrepairable
Unpickupable
Proof_Explosion
Can_Be_Damaged False

Explosion_Launch_Speed 20