2 x 2 (4)
Inventory Size
Spike
Build
250 HP
Health
Yes (12m)
Explosion
No
Requires Power
30s
Trap Cooldown
10s
Trap Setup Delay
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 160 |
| Zombie | 320 |
| Animal | 320 |
| Vehicle | 160 |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 255 |
| Structure | 255 |
| Resource | 320 |
| Object | 320 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Crate_Wood_Trapped_1.dat
GUID 22821eb6b5cb439385bf1a7220e01be8
Type Trap
Rarity Epic
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier Low
Has_Clip_Prefab False
Build Spike
ID 19867
SalvageItem 22821eb6b5cb439385bf1a7220e01be8
Min_Items_Dropped_On_Destroy 0
Max_Items_Dropped_On_Destroy 0
Item_Dropped_On_Destroy 22821eb6b5cb439385bf1a7220e01be8
Size_X 2
Size_Y 2
Size2_Z 0.56
Health 250
Range 4
Radius 0.6
Offset 0.75
Player_Damage 160
Zombie_Damage 320
Animal_Damage 320
Barricade_Damage 255
Structure_Damage 255
Vehicle_Damage 160
Resource_Damage 320
Object_Damage 320
Explosion_Launch_Speed 30
Explosive
Range2 12
Explosion2 19011
Explosion 19
Vulnerable
Trap_Setup_Delay 10
Trap_Cooldown 30
PlacementAudioClip Sounds/BeepPlacing1.mp3
Salvage_Duration_Multiplier 0.4
Allow_Placement_Inside_Clip_Volumes False
Unrepairable
PlacementPreviewPrefab Items/Barricades/PS_Crate_Wood/Placement.prefab
Blueprints
[
{
CategoryTag "a33d26b3bf734454b6427d3e4e423d03" // Utilities
InputItems this
Critical True
OutputItems "d9edee10beac4b3aab510634d6980d8c" // Wooden Crate Trapped (Remote)
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Change To Remote