2 x 2 (4)

Inventory Size

Spike

Build

350 HP

Health

Yes (12m)

Explosion

No

Requires Power

30s

Trap Cooldown

10s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 160
Zombie 320
Animal 320
Vehicle 160
Structure Damage
Low Caliber
Damage
Barricade 255
Structure 255
Resource 320
Object 320
2 blueprints
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-
PS_Crate_Plastic_Trapped_1.dat
GUID 466f071918874c718171d6273f7ba385
Type Trap
Rarity Epic
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier Low

Has_Clip_Prefab False

Build Spike
ID 19869

SalvageItem 466f071918874c718171d6273f7ba385
Min_Items_Dropped_On_Destroy 0
Max_Items_Dropped_On_Destroy 0
Item_Dropped_On_Destroy 466f071918874c718171d6273f7ba385

Size_X 2
Size_Y 2
Size2_Z 0.56

Health 350
Range 4
Radius 0.6
Offset 0.75

Player_Damage 160
Zombie_Damage 320
Animal_Damage 320
Barricade_Damage 255
Structure_Damage 255
Vehicle_Damage 160
Resource_Damage 320
Object_Damage 320

Explosion_Launch_Speed 30
Explosive

Range2 12
Explosion2 19011

Explosion 19

Vulnerable

Trap_Setup_Delay 10

Trap_Cooldown 30

PlacementAudioClip Sounds/BeepPlacing1.mp3

Salvage_Duration_Multiplier 0.4

Allow_Placement_Inside_Clip_Volumes False

Unrepairable

PlacementPreviewPrefab Items/Barricades/PS_Crate_Wood/Placement.prefab

Blueprints
[
	{
		CategoryTag "a33d26b3bf734454b6427d3e4e423d03" // Utilities
		InputItems this
		Critical True
		OutputItems "42768c6377d94bd385dfc37377d761ec" // Plastic Crate Trapped (Remote)
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Change To Remote