1 x 1 (1)

Inventory Size

+20%

Water

0%

Food

0%

Energy

+1%

Health

0%

Virus

2 blueprints
-
-
=
4 x
Spawn Id Spawn Name Items
19051 PS Food Table 23
19049 PS Food Store 11
19060 PS Gym 5
19068 PS Water 2
PS_Bottled_Water.dat
GUID 6148ec55186442dfa969b76343d6429b
Type Water
InventoryAudio Effects/Inventory_Sounds/Water_Pickup/Water_Pickup.asset
Rarity Common
Useable Consumeable
ID 19056

Size_X 1
Size_Y 1
Size2_Z 0.4

Quest_Rewards 2
Quest_Reward_0_Type Item
Quest_Reward_0_ID 19631
Quest_Reward_0_Amount 1
Quest_Reward_1_Type Hint
Quest_Reward_1_Text 4/5 Uses Left
Quest_Reward_1_Duration 1

Quality_Min 75

Health 1

Water 20

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
		]
		OutputItems "2c673c5bc88a425da4b0637beabfa6ed" // Empty Plastic Bottle
		Effect "b1b58b0915e94b1b91561063885aa196" // Water
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Drain