2×2 (4)
Inventory size
80 HP
Health
LOW
Armor tier
Stereo
Build material
Yes
Repairable
Yes
Salvageable
Drops on destroy
When this barricade is destroyed (by explosives, melee, or admin damage), the game drops 1 item at its location.
Salvage
Holding the salvage key on this placed barricade recovers 1 item of itself. Salvage time is multiplied by ×0.2 (faster than default).
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 59350 | PS Drops Military Computer | 100.00 % | 1 |
| 59212 | PS Caches Deadzone Goodies | 12.28 % | 6 |
| 59207 | PS Deadzone US Supplies 2 | 9.30 % | 7 |
| 59211 | PS Caches Deadzone Proper | 7.81 % | 13 |
| 59160 | PS Military Supplies PMC Rare | 7.69 % | 16 |
| 59172 | PS Caches Goodies | 6.74 % | 10 |
| 59385 | PS Drops Sentry | 3.23 % | 7 |
| 59476 | PS Drops Spooky Box | 2.20 % | 87 |
| 59290 | PS PMC Mega | 1.27 % | 59 |
| 59159 | PS PMC Rare | 1.17 % | 55 |
| 59078 | PS Military Supplies PMC | 1.07 % | 40 |
| 59195 | PS Deadzone US Supplies | 0.78 % | 29 |
| 59173 | PS Caches Proper | 0.56 % | 45 |
| 59254 | PS PMC Rare NVGS | 0.53 % | 58 |
| 59221 | PS Deadzone US Zombos Proper | 0.52 % | 36 |
| 59199 | PS Deadzone US Proper | 0.33 % | 46 |
| 59175 | PS Caches BB | 0.26 % | 45 |
| 59086 | PS PMC Zombo Drops 0 | 0.04 % | 51 |
| 59060 | PS PMC Low Tier | 0.02 % | 39 |
| 59089 | PS PMC Zombo Drops Proper 0 | 0.02 % | 50 |
| 59458 | PS PMC NVG Zombo Drops 0 | 0.00 % | 53 |
Map spawn points
Items.Respawn_Time) up to a fraction of its points
(Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier
(Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier.
The Drop Chance column is the combined odds — 100% means the item
is the sole candidate, not that the point will always be filled.
Zombie kill drops
Resource harvesting
Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest.
Forage bushes are single-use until the server resets them.
Object destruction & droppers
NPC vendors
Cases (Unbox / Open)
Item_Random reward rolls a configured number of items from a spawn table — your case shows
its action name and roll count on its own page.
Horde beacons
√players in the area when participant scaling is on.
Fishing rods
Consumable rewards
Hunted animals
Reward_ID spawn pool
(Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops
a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
Drops_Table_ID spawn pool rolls
Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla
table 962 with 3-7 rolls; mods can override.
Airdrops
How vendor trading works in Unturned
NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.
Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.
Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.
Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).
Military Computer ×1
GUID 4f33ccd05fcf4bbb867393ad48b83572
Type Barricade
Useable Barricade
Build Stereo
Rarity Epic
Has_Clip_Prefab False
ID 59512
SalvageItem 4f33ccd05fcf4bbb867393ad48b83572
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy b771a8910533440b8bd9a04f07b0fa84
Size_X 2
Size_Y 2
Size_Z 0.51
Health 80
Range 4
Radius 0.12
Offset 0.121
Explosion 60
Vulnerable
Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59512
Blueprint_0_Outputs 3
Blueprint_0_Output_0_ID 59016
Blueprint_0_Output_0_Amount 3
Blueprint_0_Output_1_ID 59000
Blueprint_0_Output_1_Amount 2
Blueprint_0_Output_2_ID 59001
Blueprint_0_Output_2_Amount 1
Blueprint_0_Tool 59004
Blueprint_0_Build 27
PlacementAudioClip Sounds/MiscPlacement.mp3
Use_Auto_Icon_Measurements False
Salvage_Duration_Multiplier 0.2
Bypass_Pickup_Ownership True