Car

Engine type

74 KPH (46 MPH)

Forward speed

27 KPH (17 MPH)

Reverse speed

6,000 HP

Max health

48 (8×6)

Trunk storage slots

6,000 L

Fuel capacity

2.05 L/s

Fuel burn rate

48 minutes, 46 seconds

Full tank runtime

Yes

Can be locked

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Charge Headlights: Burn Sirens: Burn Empty: None
20 /s

Burn rate

20 /s

Charge rate

Yes

Spawns with battery

Yes

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 4-10 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Scrap Metal icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

28°

Max steering angle

14°

Steering at full speed

32

Brake force

Defense & misc

Protections
Puncture proof
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Glorified_BWTY.dat
GUID 0857c9cd0ee24d7697c5793b4fa02f95
Type Vehicle
Rarity Legendary
ID 25404

Speed_Min -6
Speed_Max 16.5

Steer_Min 14
Steer_Max 28

Brake 32

Fuel_Min 200
Fuel_Max 400
Fuel 6000

Health_Min 12
Health_Max 40
Health 6000

Trunk_Storage_X 8
Trunk_Storage_Y 6

Explosion 20

Drops_Table_ID 25317
Drops_Min 4
Drops_Max 10

Tires_Invulnerable True
Tire_ID 27099
Can_Steal_Battery True
Default_Battery c3c31b90be71481d957f68a6ebad9d0e

Traction

IgnitionAudioClip Sounds/Vehicles/CarIgnition.wav
HornAudioClip Sounds/Vehicles/CarHorn_00.wav
Has_Clip_Prefab false

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
    {
        Path Model_2
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    "#A0A0A0" // Buak Silver
    "#404040" // Buak Black
    "#4C6D89" // Buak Blue
    "#426942" // Buak Green
    "#B67D4A" // Buak Orange
    "#BC78B3" // Buak Pink
    "#6F5571" // Buak Purple
    "#8E3A3A" // Buak Red
    "#DFDFDF" // Buak White
    "#CDB34F" // Buak Yellow
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 5
ForwardGearRatios
[
	14
	8.75
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 5.5

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 2
	MaxVolume 1.0
}