1×1 (1)

Inventory size

+11

Night vision

4 blueprints
-
+
3 x
+
=
-
+
7 x
+
=
-
+
11 x
+
2 x
=
-
9 x
+
+
2 x
=
2 x
Cobalt Powder Where to find this Item
100%
Limestone map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
SB Mili LckbxDZ Goodies 9.8 %
SB OffLimits Supplies 8.8 %
SB Military Supplies Goodies 6.0 %
SB OffLimits Proper 4.4 %
SB Military Lock Box DZ 4.3 %
SB BeaconLoot 0 4.2 %
SB Military Lock Box 1.4 %
SB Military Goodies 0.8 %
SB Mili Pro ZD 0 0.7 %
SB CoalMili Mechanic 0.6 %
SB CoalMili Mechanic Supplies 0.6 %
SB CoalMili Proper 0.6 %
SB Crate Drops Supplies 0.5 %
SB Pelican DZ 0.4 %
SB Crate Drops Mix 0.2 %
SB Crate Drops Weaponry 0.1 %
No spawns on map.
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
SB Padlock Box #2 [Military] 1.4%
pelikan case 3DZ 0.4%
No objects drop this on this map.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Other ways to get this food Off-map sources rolled from a loot pool
Horde beacons (1)
Unturned Beacon Of The Horde icon 4.17 %
Spawn tables (16)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
22343 SB Mili LckbxDZ Goodies 9.76 % 4
22257 SB OffLimits Supplies 8.82 % 21
22028 SB Military Supplies Goodies 5.97 % 6
22253 SB OffLimits Proper 4.41 % 66
22207 SB Military Lock Box DZ 4.34 % 23
22265 SB BeaconLoot 0 4.17 % 31
22206 SB Military Lock Box 1.40 % 37
21841 SB Military Goodies 0.77 % 55
22120 SB Mili Pro ZD 0 0.69 % 90
22303 SB CoalMili Mechanic 0.59 % 80
22304 SB CoalMili Mechanic Supplies 0.59 % 80
22264 SB CoalMili Proper 0.59 % 80
22162 SB Crate Drops Supplies 0.46 % 67
22278 SB Pelican DZ 0.39 % 65
22149 SB Crate Drops Mix 0.23 % 179
22147 SB Crate Drops Weaponry 0.06 % 157
How loot works in Unturned Sections that apply to this food are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
SB_Cobalt_Powder.dat
GUID 94e9b26517994ccf9448396e25fe9f3a
Type Food
Useable Consumeable
Rarity Epic
ID 21602

Can_Use_Underwater False
Equipable_Movement_Speed_Multiplier 0.9

Size_X 1
Size_Y 1
Size_Z 0.4

Vision 11
Use_Auto_Stat_Descriptions False
// 6
Quest_Rewards 10
Quest_Reward_0_Type Player_Life_Food
Quest_Reward_0_Value 1
Quest_Reward_0_GrantDelaySeconds 1
Quest_Reward_1_Type Player_Life_Food
Quest_Reward_1_Value 1
Quest_Reward_1_GrantDelaySeconds 2
Quest_Reward_2_Type Player_Life_Food
Quest_Reward_2_Value 1
Quest_Reward_2_GrantDelaySeconds 3
Quest_Reward_3_Type Player_Life_Food
Quest_Reward_3_Value 1
Quest_Reward_3_GrantDelaySeconds 5

Quest_Reward_4_Type Player_Life_Virus
Quest_Reward_4_Value -3
Quest_Reward_4_GrantDelaySeconds 1
Quest_Reward_5_Type Player_Life_Virus
Quest_Reward_5_Value -3
Quest_Reward_5_GrantDelaySeconds 3
Quest_Reward_6_Type Player_Life_Virus
Quest_Reward_6_Value -3
Quest_Reward_6_GrantDelaySeconds 5
Quest_Reward_7_Type Player_Life_Virus
Quest_Reward_7_Value -3
Quest_Reward_7_GrantDelaySeconds 7
Quest_Reward_8_Type Player_Life_Virus
Quest_Reward_8_Value -3
Quest_Reward_8_GrantDelaySeconds 9
Quest_Reward_9_Type Player_Life_Virus
Quest_Reward_9_Value -3
Quest_Reward_9_GrantDelaySeconds 11

Quality_Min 53
Quality_Max 99

ConsumeAudioClip Sounds/Consumables/SB_Eat.ogg