3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto
Firemodes
700m
Range
10.42 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
+7%
Movement Speed
-1.5 to 4 (50%)
Recoil X
0.9 to 1.4 (-250%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 32 | 21 | 10 | 10 |
| Zombie | 480 | 240 | 48 | 48 |
| Animal | 29 | 18 | 8 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 35 |
| Structure | 35 |
| Vehicle | 35 |
| Resource | 35 |
| Object | 35 |
This item is part of 36 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
SB Stomach 0
SB Stomach 1
SB Stomach Misc
SB Crate Drops Weaponry
SB Cursed Eagle 00
SB Agency DZ Cabinets
SB CoalMili Proper
SB CoalMili Mechanic Supplies
SB CoalMili Mechanic
SB Agency DZ
SB Pelican DZ
SB James GS Backroom 0
SB Crate Drops Guns
SB OffLimits Proper
SB Military Goodies
SB Mili Pro ZD 0
SB Military Lock Box
SB Agency Proper
SB OffLimits Weaopnry
SB Gunshop Guns 0
SB BlackOps Proper
SB Military Lock Box DZ
SB BlackOps Weps
SB OffLimits Guns
SB Military Goodies Guns 0
SB Agency ZD 0
SB Mili Lcbox Weps
SB BlackOps Guns
SB Gunshop Rifle 0
SB Agency Guns
SB Agency Guns DZ
SB OffLimits Low Guns
SB Gunshop Honey Bees 0
SB Mili LckbxDZ Guns
SB MiliCarbines
SB AgencyCarbines
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
SB_Mercy_0.dat
GUID 7ab9f2a8512c43ff845bdd992730370e
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 21680
ReloadAudioClip I/Guns/2nd/H_B/SB_Honey_Bee_0/Reload.ogg
ShootAudioClip I/Guns/2nd/H_B/SB_Honey_Bee_S_0/Shoot.ogg
Equipable_Movement_Speed_Multiplier 1.07
Size_X 3
Size_Y 2
Size_Z 0.43
Unplace 0.085
Replace 0.54
Muzzle 21549
Shell 21518
Grip 21515
Magazine 371facfb1e83412da32c79c7d38ce76d
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 9
Ammo_Max 25
Attachment_Calibers 5
Attachment_Caliber_0 21515
Attachment_Caliber_1 21502
Attachment_Caliber_2 21506
Attachment_Caliber_3 21507
Attachment_Caliber_4 21508
Magazine_Calibers 1
Magazine_Caliber_0 21509
Firerate 4
Semi
Auto
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Action Trigger
Player_Damage 27
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 480
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.3
Animal_Damage 27
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 35
Spread_Aim 0.08
Spread_Angle_Degrees 8
Recoil_Min_X -1.5
Recoil_Max_X 4
Recoil_Min_Y 0.9
Recoil_Max_Y 1.4
Recover_X 0.5
Recover_Y -2.5
// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Recoil_Prone 2
Spread_Prone 0.85
Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 10
Gunshot_Rolloff_Distance 250
EquipAudioClip Sounds/Equips/EquipGeneric.ogg
// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.15
Range 700
Ballistic_Steps 70
Ballistic_Travel 10
Bullet_Gravity_Multiplier 5.5
// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.3
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
Amount 3
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
Critical true
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
OutputItems
[
"67b56684eebe4ab696dc8f966379a04f" // Gun Parts
"4252523ccc4d4026be88471f80b8b848 x 5" // Metal
]
Searchable false
Effect "c06a26a200744a129c8910aa55f8aeb9" // SB_Gun_Scrap_0
Map Limestone
}
]
// Scrap
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into components.