2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi

Firemodes

700m

Range

10.42 RPS

Firerate

0.2%

Durability Loss per Shot

Tactical, Barrel

Hooks

+7%

Movement Speed

-1.75 to 1.75 (50%)

Recoil X

2 to 5 (-250%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 44 29 14 14
Zombie 480 240 48 48
Animal 63 40 17 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 35
Vehicle 35
Resource 35
Object 35

Magazines (2)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

3 blueprints
-
3 x
=
-
-
Spawn Locations for this Item 0
100%
Limestone map chart
Legend
SB Stomach 0
SB Stomach 1
SB Stomach Misc
SB Crate Drops Mix
SB Suitcase Loot 0
SB Crate Drops Weaponry
SB Cursed Eagle 00
SB Civilian Proper 0
SB Civi ZD 0
SB T Park ZD 0
SB Motel Note 0
SB T Park Proper 0
SB PostPackage Co 0
SB James GS Backroom 0
SB Crate Drops Guns
SB Farm Proper 0
SB T Park Weaponry
SB Farm ZD
SB Farm Low Proper 0
SB Gunshop Guns 0
SB Suit ZD 0
SB Farm Weaponry 0
SB T Park Guns
SB KM Surv
SB Civilian Guns 0
SB Handguns Caches 0
SB Evidence Locker Guns 0
SB Gunshop Pistol 0
SB T Park Handguns 0
SB Farm Guns
SB Civilian Guns 1
SB Civilian Handguns 0
SB Farm Handguns 0
SB Millenarys 0
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

SB_Millenary_1.dat
GUID d4b1a0beeed64bdb9328450a6029c041
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 22321

Equipable_Movement_Speed_Multiplier 1.07

ReloadAudioClip I/Guns/HGs/SB_Patriot_0/Reload.ogg
ShootAudioClip I/Guns/HGs/SB_Millenary_0/Shoot.ogg

Size_X 2
Size_Y 1
Size_Z 0.29

Magazine 22217

Unplace 0.01
Replace 0.6

Muzzle 21549
Shell 21517

Hook_Tactical
Hook_Barrel

Ammo_Min 3
Ammo_Max 8

Attachment_Calibers 2
Attachment_Caliber_0 21506
Attachment_Caliber_1 21507

Magazine_Calibers 1
Magazine_Caliber_0 21526

Firerate 4

Semi
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0

Action Trigger

Player_Damage 37
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 480
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.3

Animal_Damage 58
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 35

Spread_Aim 0.18
Spread_Angle_Degrees 2.75

Recoil_Min_X -1.75
Recoil_Max_X 1.75

Recoil_Min_Y 2
Recoil_Max_Y 5

Recover_X 0.5
Recover_Y -2.5

// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater True
Spread_Swimming 1.3
Recoil_Swimming 2
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Ammo_Per_Shot 1
Recoil_Prone 2
Spread_Prone 0.85
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 48
Gunshot_Rolloff_Distance 600

EquipAudioClip Sounds/Equips/EquipHandgun.wav

// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.2

Range 700
Ballistic_Steps 70
Ballistic_Travel 10
Bullet_Gravity_Multiplier 3

// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.2

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "4252523ccc4d4026be88471f80b8b848" // Metal
				Amount 3
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
				Critical true
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
			{
				ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
				Delete false
			}
		]
		OutputItems
		[
			"67b56684eebe4ab696dc8f966379a04f" // Gun Parts
			"4252523ccc4d4026be88471f80b8b848" // Metal
		]
		Searchable false
		Effect "c06a26a200744a129c8910aa55f8aeb9" // SB_Gun_Scrap_0
		Map Limestone
	}
]

// Scrap
Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#1f871f>Gun Parts</color>.