4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

559m

Range

0.83 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-2 to 2 (30%)

Recoil X

6 to 9 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 99 57 22 22
Zombie 136 94 31 31
Animal 115 84 63 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 20
Resource 85
Object 110

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Id Guid File Name
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
19333 13dc70b5-73c2-4456-977f-cfe3545c6335 PS_Civilian_M68s.dat
PS_M68.dat
GUID 527aa86667ac4002b177166ddd9334c5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 19801

Size_X 4
Size_Y 2
Size_Z 0.421

Magazine 19800

Hook_Sight
Hook_Tactical

Ammo_Min 2
Ammo_Max 10

Safety
Semi

Attachment_Calibers 4
Attachment_Caliber_0 18903
Attachment_Caliber_1 18902
Attachment_Caliber_2 18911
Attachment_Caliber_3 12000

Magazine_Calibers 1
Magazine_Caliber_0 19800

Firerate 50
Action Bolt

Player_Damage 57
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.75

Zombie_Damage 105
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 105
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 20
Resource_Damage 85
Object_Damage 110

Durability 0.15

Spread_Aim 0.005
Spread_Hip 0.25

Range 559
Ballistic_Steps 43
Ballistic_Travel 13
Ballistic_Drop 0.00125

Recoil_Min_X 2
Recoil_Min_Y 6
Recoil_Max_X -2
Recoil_Max_Y 9

Recover_X 0.3
Recover_Y 0.3

Shake_Min_X 0.007
Shake_Min_Y -0.018
Shake_Min_Z -0.02
Shake_Max_X -0.007
Shake_Max_Y -0.022
Shake_Max_Z -0.03

Muzzle 19001

Shell 19004

Gunshot_Rolloff_Distance 800

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19801
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19202
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 0.7

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50