4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
0.83 RPS
Firerate
0.5%
Durability Loss per Shot
Sight, Tactical
Hooks
-10%
Movement Speed
-2.6 to 2.6 (95%)
Recoil X
28 to 30 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 131 | 69 | 34 | 34 |
Zombie | 262 | 138 | 69 | 69 |
Animal | 262 | 138 | 69 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 69 |
Structure | 69 |
Vehicle | 69 |
Resource | 138 |
Object | 138 |
Spawn Id | Spawn Name | Items |
---|---|---|
19333 | PS Civilian M68s | 1 |
19326 | PS Warehouse 0 | 92 |
19022 | PS Weapons Cache Proper | 91 |
19116 | PS Radio Towers Proper | 91 |
19007 | PS Civilian | 61 |
19120 | PS Gunshop Proper | 58 |
19129 | PS Car Shid | 49 |
19447 | PS Weapons Cache LOCKED | 39 |
19139 | PS Civilian Outside Guns | 38 |
19096 | PS Civilian Outside | 32 |
19021 | PS Weapons Cache Guns | 19 |
19117 | PS Gunshop Guns 0 | 13 |
19092 | PS Civilian Guns | 10 |
19333 | PS Civilian M68s | 1 |
PS_M68.dat
GUID 527aa86667ac4002b177166ddd9334c5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 19801
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Sniper.wav
Equipable_Movement_Speed_Multiplier 0.9
Size_X 4
Size_Y 2
Size_Z 0.421
Magazine 19800
Hook_Sight
Hook_Tactical
Ammo_Min 2
Ammo_Max 10
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18818
Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18914
//Tactical
Attachment_Caliber_1 18922
Muzzle 19001
Shell 19004
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19801
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 600
Ballistic_Steps 60
Ballistic_Drop 0.0011
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1200
Aim_In_Duration 0.4
Firerate 50
Action Bolt
Player_Damage 69
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 138
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 138
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 69
Structure_Damage 69
Vehicle_Damage 69
Resource_Damage 138
Object_Damage 138
Durability 0.5
Recoil_Min_X -2.6
Recoil_Min_Y 28
Recoil_Max_X 2.6
Recoil_Max_Y 30
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.04
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.05
Shake_Max_Z -0.1
Recoil_Midair 3
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3