4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

0.83 RPS

Firerate

0.5%

Durability Loss per Shot

Sight, Tactical

Hooks

-10%

Movement Speed

-2.6 to 2.6 (95%)

Recoil X

28 to 30 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 131 69 34 34
Zombie 262 138 69 69
Animal 262 138 69 -
Structure Damage
Low Caliber
Damage
Barricade 69
Structure 69
Vehicle 69
Resource 138
Object 138

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
PS_M68.dat
GUID 527aa86667ac4002b177166ddd9334c5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 19801

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Sniper.wav

Equipable_Movement_Speed_Multiplier 0.9

Size_X 4
Size_Y 2
Size_Z 0.421

Magazine 19800

Hook_Sight
Hook_Tactical

Ammo_Min 2
Ammo_Max 10

Safety
Semi

Magazine_Calibers 1
Magazine_Caliber_0 18818

Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18914
//Tactical
Attachment_Caliber_1 18922

Muzzle 19001

Shell 19004

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50

Blueprints 2

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19801
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 600
Ballistic_Steps 60
Ballistic_Drop 0.0011
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1200

Aim_In_Duration 0.4

Firerate 50
Action Bolt

Player_Damage 69
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 138
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 138
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 69
Structure_Damage 69
Vehicle_Damage 69
Resource_Damage 138
Object_Damage 138

Durability 0.5

Recoil_Min_X -2.6
Recoil_Min_Y 28
Recoil_Max_X 2.6
Recoil_Max_Y 30

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.01
Shake_Min_Y -0.04
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.05
Shake_Max_Z -0.1

Recoil_Midair 3

Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3