5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
600m
Range
5.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1.1 to 1.1 (100%)
Recoil X
3 to 4 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 27 | 13 | 13 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 35 |
Structure | 35 |
Vehicle | 90 |
Resource | 100 |
Object | 100 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Plane_Zolash.dat
GUID 2c3ab6ebb8284354815f65b2f6879b69
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59167
Size_X 5
Size_Y 2
Size_Z 0.373
Sight 59116
Magazine 59315
Grip 59750
Ammo_Min 10
Ammo_Max 22
Auto
Attachment_Calibers 3
Attachment_Caliber_0 58902
Attachment_Caliber_1 58905
Attachment_Caliber_2 58906
Magazine_Calibers 2
Magazine_Caliber_0 59315
Magazine_Caliber_1 59316
Firerate 7
Action Trigger
Player_Damage 34
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 90
Resource_Damage 100
Object_Damage 100
Durability 0
Aim_In_Duration 0.1
Spread_Aim 0.5
Spread_Angle_Degrees 3
Recoil_Min_X -1.1
Recoil_Min_Y 3
Recoil_Max_X 1.1
Recoil_Max_Y 4
Recover_X 1
Recover_Y 0.1
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01
Muzzle 59001
Shell 59004
Quality_Min 100
Quality_Max 100
Reload_Time 3.2
Turret
Gunshot_Rolloff_Distance 800
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always