1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
611m
Range
5.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1.1 to 1.1 (100%)
Recoil X
2 to 3 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 53 | 38 | 28 | 28 |
Zombie | 170 | 93 | 46 | 46 |
Animal | 170 | 124 | 93 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 100 |
Resource | 111 |
Object | 90 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_HMG.dat
GUID 58595a75426649f2a81078903388659e
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Epic
Useable Gun
Slot Primary
ID 60029
Sight 1301
Magazine 60030
Ammo_Min 40
Ammo_Max 50
Auto
Should_Delete_Empty_Magazines true
Caliber 60029
Range 611
Ballistic_Steps 47
Ballistic_Travel 13
Ballistic_Drop 0.00125
Shake_Min_X 0.004
Shake_Min_Y -0.005
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.01
Muzzle 59016
Firerate 7
Action Trigger
Player_Damage 48
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.11
Zombie_Damage 155
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 100
Resource_Damage 111
Object_Damage 90
Aim_In_Duration 0.27
Spread_Aim 0.1
Spread_Hip 0.03
Recoil_Min_X -1.1
Recoil_Max_X 1.1
Recoil_Min_Y 2
Recoil_Max_Y 3
Recover_X 1
Recover_Y 0.1
BladeIDs 2
BladeID_0 0
BladeID_1 2
Gunshot_Rolloff_Distance 1000
Reload_Time 4.4
Turret
Player_Damage_Bleeding Always