2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
150m
Range
13.89 RPS
Firerate
0.2%
Durability Loss per Shot
Barrel
Hooks
0%
Movement Speed
4 to 8 (50%)
Recoil X
13 to 17 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 77 | 59 | 42 | 42 |
Zombie | 242 | 187 | 132 | 132 |
Animal | 77 | 59 | 42 | - |
Structure Damage
Damage | |
---|---|
Barricade | 35 |
Structure | 30 |
Vehicle | 40 |
Resource | 30 |
Object | 40 |
Id | File Name |
---|---|
60107 | CN_Military_Guns_H.dat |
60203 | CN_Police_Guns.dat |
60302 | CN_SWAT_Guns.dat |
GUID 33fe84814ef5469cbe571f2979efec48
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 60054
Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.35
Magazine 60055
Hook_Barrel
Ammo_Min 3
Ammo_Max 8
Safety
Semi
Caliber 60005
Aim_In_Duration 0.1
Aiming_Movement_Speed_Multiplier 0.9
Range 150
Firerate 3
Action Trigger
Damage_Falloff_Range 0.65
Damage_Falloff_Multiplier 0.65
Player_Damage 70
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.85
Player_Skull_Multiplier 1.1
Zombie_Damage 220
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.85
Zombie_Skull_Multiplier 1.1
Animal_Damage 70
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.85
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 40
Invulnerable
Durability 0.2
Spread_Aim 0.05
Spread_Hip 0.2
Recoil_Min_X -4
Recoil_Min_Y 13
Recoil_Max_X -8
Recoil_Max_Y 17
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60054
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27