1 x 2 (2)

Inventory Size

Secondary

Hand Slot

1.5m

Range

0.125%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 11 8 6 6
Zombie 11 6 3 3
Animal 11 6 3 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 10
Resource 5
Object 2
Blowtorch.dat
GUID 5830b84bf8074caa91cf3f4dde0dd19e
Type Melee
Rarity Uncommon
Useable Melee
Slot Secondary
ID 76

Size_X 1
Size_Y 2
Size_Z 0.4
Size2_Z 0.35

Range 1.5

Player_Damage 10
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 10
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 10
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 10
Resource_Damage 5
Object_Damage 2

Durability 0.125

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Repair
Repeated