2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
80m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
Tactical, Barrel
Hooks
0%
Movement Speed
-6 to 2 (20%)
Recoil X
3 to 4.5 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 15 | 15 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 12 |
Structure | 12 |
Vehicle | 25 |
Resource | 15 |
Object | 15 |
Spawn Id | Spawn Name | Items |
---|---|---|
627 | Militia Russia Guns | 4 |
95 | Police Guns | 1 |
761 | Police Low Peaks Guns | 2 |
Cobra.dat
GUID 2fa5551b5148491eb30b686f40d75f9a
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 99
Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35
Magazine 100
Hook_Barrel
Hook_Tactical
Ammo_Min 5
Ammo_Max 20
Safety
Semi
Auto
Caliber 4
Range 80
Firerate 4
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.2
Aim_In_Duration 0.15
Spread_Aim 0.1
Spread_Angle_Degrees 16.7
Recoil_Min_X -6
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 99
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27