2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
100m
Range
10.42 RPS
Firerate
0.1%
Durability Loss per Shot
Tactical, Barrel
Hooks
0%
Movement Speed
0.2 to 0.3 (70%)
Recoil X
10 to 13 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 26 | 19 | 14 | 14 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 26 | 19 | 14 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 5 |
Vehicle | 15 |
Resource | 15 |
Object | 15 |
Id | File Name |
---|---|
397 | Civilian_America_Guns.dat |
469 | Civilian_Arctic_Guns.dat |
282 | Civilian_Canada_Guns.dat |
383 | Guns_America_Guns.dat |
241 | Guns_Canada_Guns.dat |
623 | Guns_Russia_Guns.dat |
768 | Syndicate_Guns.dat |
Colt.dat
GUID 7d6c442450c3419aa73405930919d067
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 97
Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35
Magazine 98
Hook_Tactical
Hook_Barrel
Ammo_Min 3
Ammo_Max 7
Safety
Semi
Caliber 3
Range 100
Firerate 4
Action Trigger
Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 24
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 15
Durability 0.1
Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Angle_Degrees 8.53
Recoil_Min_X -0.2
Recoil_Min_Y 10
Recoil_Max_X -0.3
Recoil_Max_Y 13
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 97
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27