2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

100m

Range

10.42 RPS

Firerate

0.08%

Durability Loss per Shot

Tactical, Barrel

Hooks

0%

Movement Speed

0.2 to 0.3 (70%)

Recoil X

10 to 13 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 26 19 14 14
Zombie 108 59 29 29
Animal 26 19 14 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 15
Resource 15
Object 15

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Colt.dat
GUID 7d6c442450c3419aa73405930919d067
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 97

Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35

Magazine 98

Hook_Tactical
Hook_Barrel

Ammo_Min 3
Ammo_Max 7

Safety
Semi

Caliber 3

Range 100
Firerate 4
Action Trigger

Player_Damage 24
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 24
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 15

Durability 0.08

Aim_In_Duration 0.15
Spread_Aim 0.05
Spread_Angle_Degrees 8.53

Recoil_Min_X -0.2
Recoil_Min_Y 10
Recoil_Max_X -0.3
Recoil_Max_Y 13

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 2
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]