2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

25m

Range

13.89 RPS

Firerate

0.25%

Durability Loss per Shot

Tactical

Hooks

0%

Movement Speed

-0.2 to 0.2 (70%)

Recoil X

2 to 4 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 20 15 11 11
Zombie 25 13 6 6
Animal 34 24 18 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 5
Resource 5
Object 10

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
Id Guid File Name
177 d2d48308-3996-4c14-90fd-62168dada445 Construction_Guns.dat
Nailgun.dat
GUID 2121fcdc5fce4418b29e91e9a65a979b
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 1165

Size_X 2
Size_Y 2
Size_Z 0.3

Magazine 1166
Barrel 1167

Hook_Tactical

Ammo_Min 5
Ammo_Max 20

Semi

Caliber 28

Range 25
Firerate 3
Replace 0.75
Action Trigger
Should_Delete_Empty_Magazines true

Player_Damage 19
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 23
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 31
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 10

Durability 0.25

Aim_In_Duration 0.15
Spread_Aim 0.5
Spread_Angle_Degrees 2.86

Ballistic_Steps 10
Ballistic_Travel 2.5

Recoil_Min_X -0.2
Recoil_Min_Y 2
Recoil_Max_X 0.2
Recoil_Max_Y 4

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1165
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27