4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
30m
Range
8.33 RPS
Firerate
0.25%
Durability Loss per Shot
Tactical
Hooks
0%
Movement Speed
-15 to 15 (60%)
Recoil X
45 to 50 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 48 | 32 | 28 | 28 |
Zombie | 48 | 32 | 28 | 28 |
Animal | 48 | 32 | 28 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
449 | Camp Arctic Guns | 4 |
185 | Camp Guns | 4 |
217 | Farm Guns | 4 |
446 | Camp Arctic | 48 |
180 | Camp | 40 |
445 | Yukon Camp Arctic | 40 |
705 | Peaks Camp | 39 |
179 | PEI Camp | 39 |
564 | Russia Camp | 39 |
367 | Washington Camp | 39 |
216 | Farm | 26 |
379 | Washington Farm | 20 |
709 | Peaks Farm | 20 |
215 | PEI Farm | 20 |
568 | Russia Farm | 20 |
449 | Camp Arctic Guns | 4 |
185 | Camp Guns | 4 |
217 | Farm Guns | 4 |
2005 | Camp France Guns | 5 |
2014 | Farm France Guns | 8 |
2016 | France Farm | 18 |
2015 | Farm France | 18 |
2007 | France Camp | 10 |
2006 | Camp France | 10 |
2014 | Farm France Guns | 8 |
2005 | Camp France Guns | 5 |
10067 | Cliffs IFR Low Magazine | 8 |
10090 | Cliffs Bank | 5 |
10012 | Cliffs Farm | 5 |
10065 | Cliffs IFR Low Guns | 3 |
10018 | Cliffs IFR Low | 35 |
10067 | Cliffs IFR Low Magazine | 8 |
10090 | Cliffs Bank | 5 |
10012 | Cliffs Farm | 5 |
10065 | Cliffs IFR Low Guns | 3 |
Masterkey.dat
GUID c5bfefd37b72416baf1941bf8253b4c6
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 380
Size_X 4
Size_Y 2
Size_Z 0.45
Size2_Z 0.75
Magazine 381
Hook_Tactical
Ammo_Min 1
Ammo_Max 2
Safety
Semi
Caliber 16
Range 30
Firerate 5
Action Break
Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.25
Spread_Aim 0.7
Spread_Angle_Degrees 8.53
Ballistic_Steps 1
Recoil_Min_X -15
Recoil_Min_Y 45
Recoil_Max_X 15
Recoil_Max_Y 50
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 3
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]