3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
20m
Range
8.33 RPS
Firerate
1%
Durability Loss per Shot
Tactical
Hooks
0%
Movement Speed
-16 to 17 (50%)
Recoil X
47 to 52 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 50 | 40 | 45 |
Zombie | 55 | 50 | 40 | 45 |
Animal | 55 | 50 | 40 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 25 |
Resource | 25 |
Object | 25 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Sawed_Off.dat
GUID 7a7dde96b72f489487f665d07073d497
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 1143
Size_X 3
Size_Y 2
Size_Z 0.5
Magazine 381
Hook_Tactical
Shared_Skin_Lookup_ID 380
Ammo_Min 1
Ammo_Max 2
Safety
Semi
Caliber 16
Range 20
Firerate 5
Action Break
Player_Damage 50
Player_Leg_Multiplier 0.8
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1.0
Player_Skull_Multiplier 1.1
Zombie_Damage 50
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1.0
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 1.0
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25
Durability 1
Spread_Aim 0.7
Spread_Angle_Degrees 18.26
Ballistic_Steps 1
Recoil_Min_X -16
Recoil_Min_Y 47
Recoil_Max_X 17
Recoil_Max_Y 52
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 2
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
{
ID "c5bfefd37b72416baf1941bf8253b4c6" // Masterkey
}
{
ID "fd6bee4579884ee9ad0b729baf423ab1" // Saw
Delete false
}
]
OutputItems this
StateTransfer true
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]