2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
45m
Range
10.42 RPS
Firerate
0.3%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-15 to 15 (90%)
Recoil X
55 to 65 (90%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 17 | 17 | 12 | 12 |
Zombie | 25 | 25 | 18 | 18 |
Animal | 25 | 25 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 7 |
Structure | 4 |
Vehicle | 5 |
Resource | 5 |
Object | 8 |
Id | File Name |
---|---|
956 | Carepackage_Arena.dat |
632 | Mafia_Weapons.dat |
229 | Militia_Guns.dat |
768 | Syndicate_Guns.dat |
50084
Accelerated Force
50111
Warfare
314
CC24 Deco
Determinator.dat
GUID ac73fb1922374ef18a8e7c04d1403ba3
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 1480
Size_X 2
Size_Y 2
Size_Z 0.45
Size2_Z 0.45
Magazine 113
Ammo_Min 1
Ammo_Max 8
Safety
Semi
Caliber 8
Range 45
Firerate 4
Action Trigger
Player_Damage 17
Player_Leg_Multiplier 0.725
Player_Arm_Multiplier 0.725
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.725
Zombie_Arm_Multiplier 0.725
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1
Animal_Damage 25
Animal_Leg_Multiplier 0.725
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1
Barricade_Damage 7
Structure_Damage 4
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 8
Durability 0.3
Aim_In_Duration 0.15
Spread_Aim 0.6
Spread_Angle_Degrees 3.43
Ballistic_Steps 1
Recoil_Min_X -15
Recoil_Min_Y 55
Recoil_Max_X 15
Recoil_Max_Y 65
Recover_X 0.9
Recover_Y 0.9
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1480
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27