3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
100m
Range
13.89 RPS
Firerate
0.38%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
1 to 2 (65%)
Recoil X
2.5 to 3.5 (65%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 24 | 17 | 13 | 13 |
| Zombie | 88 | 48 | 24 | 24 |
| Animal | 24 | 17 | 13 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 10 |
| Vehicle | 23 |
| Resource | 12 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 654 | Military Low Guns | 4 |
| 72 | Arena Guns Ranger Common | 3 |
| 228 | Militia | 49 |
| 227 | PEI Militia | 47 |
| 380 | Washington Militia | 47 |
| 956 | Carepackage Arena | 43 |
| 552 | Russia Military High | 35 |
| 553 | Military High | 35 |
| 550 | Russia Military Low | 28 |
| 551 | Military Low | 28 |
| 680 | Carepackage Peaks | 17 |
| 679 | Peaks Carepackage Peaks | 17 |
| 229 | Militia Guns | 6 |
| 70 | Monolith Arena Guns Ranger | 5 |
| 71 | Arena Guns Ranger | 5 |
| 654 | Military Low Guns | 4 |
| 72 | Arena Guns Ranger Common | 3 |
| 2160 | Milita Special France Guns | 10 |
| 2172 | Rula France Hyrdro | 53 |
| 2180 | Milita Super France | 53 |
| 2184 | France Milita Super France | 53 |
| 2173 | France Rula France Hydro | 52 |
| 2158 | Milita Special France | 46 |
| 2175 | France Rula France Living | 46 |
| 2163 | France Milita Special France | 46 |
| 2174 | Rula France Living | 46 |
| 2160 | Milita Special France Guns | 10 |
| 10069 | Cliffs IFR High Guns | 8 |
| 10093 | Cliffs Airdrop Weapons Ranger | 17 |
| 10020 | Cliffs IFR High | 41 |
| 10093 | Cliffs Airdrop Weapons Ranger | 17 |
| 10069 | Cliffs IFR High Guns | 8 |
Yuri.dat
GUID 5f49e7e1f8584797a9a859d66722d19c
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 1041
Size_X 3
Size_Y 2
Size_Z 0.375
Size2_Z 0.45
Sight 1043
Magazine 1042
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 16
Ammo_Max 64
Safety
Semi
Auto
Caliber 27
Range 100
Firerate 3
Replace 0.66
Action Trigger
Player_Damage 22
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 22
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 23
Resource_Damage 12
Object_Damage 15
Durability 0.38
Spread_Aim 0.1
Spread_Angle_Degrees 11.31
Recoil_Min_X 1
Recoil_Min_Y 2.5
Recoil_Max_X 2
Recoil_Max_Y 3.5
Recover_X 0.65
Recover_Y 0.65
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01
Muzzle 3
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 4
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
Skill Repair
Skill_Level 1
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]