4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

200m

Range

13.89 RPS

Firerate

0.125%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

0.75 to 1.75 (30%)

Recoil X

2.75 to 3.75 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 47 34 25 25
Zombie 108 59 29 29
Animal 47 34 25 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25

Magazines (7)

Magazines that can be attached to this weapon

Barrels (7)

Barrels that can be attached to this weapon

Fusilaut.dat
GUID 2d4777e326f64ecb9d0128ac9d8d0cd3
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 1375

Size_X 4
Size_Y 2
Size_Z 0.35
Size2_Z 0.525

Sight 1376
Magazine 123
Magazine_Replacements 1
Magazine_Replacement_0_Map Germany
Magazine_Replacement_0_ID 6

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 10
Ammo_Max 30

Safety
Semi
Bursts 3

Attachment_Calibers 2
Attachment_Caliber_0 9
Attachment_Caliber_1 1

Magazine_Calibers 2
Magazine_Caliber_0 9
Magazine_Caliber_1 1

Range 200
Firerate 3
Action Trigger

Player_Damage 43
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 43
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25

Durability 0.125

Aim_In_Duration 0.25
Spread_Aim 0.0375
Spread_Angle_Degrees 8.53

Recoil_Min_X -0.75
Recoil_Min_Y 2.75
Recoil_Max_X -1.75
Recoil_Max_Y 3.75

Recover_X 0.3
Recover_Y 0.3

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 3
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]