3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

125m

Range

10.42 RPS

Firerate

0.45%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-2 to 2 (65%)

Recoil X

2 to 4 (65%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 108 59 29 29
Animal 44 32 24 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 15
Vehicle 40
Resource 20
Object 25

Magazines (5)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
7 x
+
=
100%
Salvage
=
5 x
Honeybadger.dat
GUID 953f584b63bb487eabafa2770be0a798
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 116

Size_X 3
Size_Y 2
Size_Z 0.425
Size2_Z 0.55

Sight 118
Magazine 6
Barrel 117

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 10
Ammo_Max 30

Safety
Semi
Auto

Caliber 1

Range 125
Firerate 4
Action Trigger

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 20
Object_Damage 25

Durability 0.45

Aim_In_Duration 0.25
Spread_Aim 0.1
Spread_Angle_Degrees 9.93

Recoil_Min_X -2
Recoil_Min_Y 2
Recoil_Max_X 2
Recoil_Max_Y 4

Recover_X 0.65
Recover_Y 0.65

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 7
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 3
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 5" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]