5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

300m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

4 to 5 (25%)

Recoil X

25 to 30 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 108 79 59 59
Zombie 137 75 37 37
Animal 108 79 59 -
Structure Damage
High Caliber
Damage
Barricade 35
Structure 35
Vehicle 60
Resource 30
Object 75

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
6 x
=
100%
Tool
=
4 x
Id Guid File Name
1 fb90ace4-983a-4650-a77a-25fd8f74e83e Beacon.dat
540 1b76901c-efef-41fb-8c4f-c626fa07723b Carepackage_America.dat
956 0b3ca9ed-9d64-41df-815d-2ea4feb63cb0 Carepackage_Arena.dat
680 996f42db-abc8-42f3-bf56-352356bec07f Carepackage_Peaks.dat
615 b3a18613-b4a3-483c-9c41-968ceb46a8d7 Carepackage_Russia.dat
6 c508a6b3-cf51-4c68-ad81-e6be3e7d1844 Arena_Guns_Military_Rare.dat
134 b0b705c3-bb74-4729-b10d-dab0cd64f155 Special_Canada_Guns.dat
186
Ancestral
109
Cryptic
114
Dragon
121
Era
63
Hypertech
136
Instinct
50193
Knitted Sweater
232
Phantox
113
Sandstorm
50156
Stitched
27
Vintage
Timberwolf.dat
GUID 8550c31ea94c4bc5a7d30078c40012c0
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 18

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.9

Sight 19
Magazine 20

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 6

Safety
Semi

Caliber 2

Range 300
Firerate 50
Action Bolt

Player_Damage 99
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Instakill_Headshots True

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 60
Resource_Damage 30
Object_Damage 75

Invulnerable

Durability 1
Wear 3

Aim_In_Duration 0.25
Spread_Aim 0.001
Spread_Angle_Degrees 19.29

Ballistic_Steps 24
Ballistic_Travel 12.5

Recoil_Min_X -4
Recoil_Min_Y 25
Recoil_Max_X -5
Recoil_Max_Y 30

Recover_X 0.25
Recover_Y 0.25

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 18
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27