5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
200m
Range
10.42 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.5 to 1 (40%)
Recoil X
2 to 3 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 25 | 18 | 13 | 13 |
Zombie | 35 | 19 | 9 | 9 |
Animal | 55 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 20 |
Id | File Name |
---|---|
449 | Camp_Arctic_Guns.dat |
185 | Camp_Guns.dat |
217 | Farm_Guns.dat |
383 | Guns_America_Guns.dat |
241 | Guns_Canada_Guns.dat |
50186
Comic
116
Crimson
191
Halloween
230
Retro Sport
Sportshot.dat
GUID 31788694007e49cbabb3319cce5424de
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 484
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.9
Sight 486
Magazine 485
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 5
Ammo_Max 10
Safety
Semi
Caliber 18
Range 200
Firerate 4
Action Trigger
Player_Damage 23
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 32
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 20
Durability 0.15
Spread_Aim 0.1
Spread_Angle_Degrees 5.71
Recoil_Min_X -0.5
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3
Recover_X 0.4
Recover_Y 0.4
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 484
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27