3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
100m
Range
13.89 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-0.2 to 0.2 (70%)
Recoil X
2 to 4 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 16 | 12 | 9 | 9 |
Zombie | 16 | 9 | 4 | 4 |
Animal | 16 | 12 | 9 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 2 |
Structure | 2 |
Vehicle | 2 |
Resource | 2 |
Object | 3 |
Id | File Name |
---|---|
533 | Arena_Guns_Paintball.dat |
397 | Civilian_America_Guns.dat |
282 | Civilian_Canada_Guns.dat |
755 | Civilian_Peaks_Guns.dat |
Paintballgun.dat
GUID a6e98db69d43463083a5537d4d2113c5
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 1337
Size_X 3
Size_Y 2
Size_Z 0.4
Barrel 1338
Hook_Sight
Hook_Tactical
Hook_Grip
Semi
Caliber 30
Range 100
Firerate 3
Unplace 0.15
Replace 0.725
Action Trigger
Should_Delete_Empty_Magazines true
Player_Damage 15
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 15
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 15
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 2
Resource_Damage 2
Object_Damage 3
Durability 0.2
Spread_Aim 0.2
Spread_Angle_Degrees 4.29
Ballistic_Steps 40
Ballistic_Travel 2.5
Recoil_Min_X -0.2
Recoil_Min_Y 2
Recoil_Max_X 0.2
Recoil_Max_Y 4
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1337
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27