3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

100m

Range

13.89 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-0.2 to 0.2 (70%)

Recoil X

2 to 4 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 16 12 9 9
Zombie 16 9 4 4
Animal 16 12 9 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 2
Resource 2
Object 3

Magazines (6)

Magazines that can be attached to this weapon

Paintballgun.dat
GUID a6e98db69d43463083a5537d4d2113c5
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 1337

Size_X 3
Size_Y 2
Size_Z 0.4

Barrel 1338
Magazine "4ad809bed5ba4422a6eade724d2f1427" // Paintball_Hopper
Ammo_Min 15
Ammo_Max 30

Hook_Sight
Hook_Tactical
Hook_Grip

Semi

Caliber 30

Range 100
Firerate 3
Unplace 0.15
Replace 0.725
Action Trigger
Should_Delete_Empty_Magazines true

Player_Damage 15
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 15
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 15
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 2
Resource_Damage 2
Object_Damage 3

Durability 0.15

Spread_Aim 0.2
Spread_Angle_Degrees 4.29

Ballistic_Steps 40
Ballistic_Travel 2.5

Recoil_Min_X -0.2
Recoil_Min_Y 2
Recoil_Max_X 0.2
Recoil_Max_Y 4

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 2
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]