5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
250m
Range
4.17 RPS
Firerate
0.6%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
5 to 10 (50%)
Recoil X
7 to 13 (75%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 66 | 48 | 36 | 36 |
| Zombie | 108 | 59 | 29 | 29 |
| Animal | 66 | 48 | 36 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 40 |
| Structure | 30 |
| Vehicle | 40 |
| Resource | 30 |
| Object | 35 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 628 | Militia Russia Special | 11 |
| 774 | Military Low Peaks Guns | 4 |
| 335 | Military America Guns | 4 |
| 5 | Arena Guns Military Common | 6 |
| 961 | Xmas Presents | 58 |
| 570 | Militia Russia | 50 |
| 569 | Russia Militia Russia | 48 |
| 956 | Carepackage Arena | 43 |
| 684 | Military High Peaks | 36 |
| 696 | Peaks Military High Peaks | 36 |
| 542 | Carepackage Canada | 34 |
| 543 | PEI Carepackage Canada | 34 |
| 614 | Russia Carepackage Russia | 33 |
| 615 | Carepackage Russia | 33 |
| 334 | Military America | 28 |
| 685 | Military Low Peaks | 28 |
| 695 | Peaks Military Low Peaks | 28 |
| 333 | Washington Military America | 25 |
| 628 | Militia Russia Special | 11 |
| 4 | Arena Guns Military | 10 |
| 55 | Alpha Valley Arena Guns Military | 10 |
| 3 | Washington Arena Arena Guns Military | 10 |
| 41 | PEI Arena Arena Guns Military | 10 |
| 5 | Arena Guns Military Common | 6 |
| 774 | Military Low Peaks Guns | 4 |
| 335 | Military America Guns | 4 |
| 2164 | Carepackage France Weapons | 23 |
| 2000 | Carepackage France | 40 |
| 2164 | Carepackage France Weapons | 23 |
| 801 | Coastguard America Guns | 3 |
| 800 | Coastguard America | 10 |
| 801 | Coastguard America Guns | 3 |
Sabertooth.dat
GUID c4b6a5dcf4d4498e85bb7b50135770e2
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 1018
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.75
Sight 1019
Magazine 1020
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 2
Ammo_Max 10
Safety
Semi
Caliber 22
Range 250
Firerate 10
Action Trigger
Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 40
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 35
Durability 0.6
Spread_Aim 0.005
Spread_Angle_Degrees 19.29
Recoil_Min_X -5
Recoil_Min_Y 7
Recoil_Max_X -10
Recoil_Max_Y 13
Recover_X 0.5
Recover_Y 0.75
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 5
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
Skill Repair
Skill_Level 1
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]