2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

90m

Range

20.84 RPS

Firerate

0.19%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

-0.4 to 0.4 (75%)

Recoil X

12 to 15 (75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 29 21 16 16
Zombie 108 59 29 29
Animal 29 21 16 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 15
Resource 15
Object 15

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Luger.dat
GUID 90b25d37520b4330a452e36e82a41023
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 1476

Size_X 2
Size_Y 2
Size_Z 0.325
Size2_Z 0.35

Magazine 1487

Hook_Barrel

Ammo_Min 3
Ammo_Max 9

Safety
Semi

Caliber 43

Range 90
Firerate 2
Action Trigger

Player_Damage 27
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 27
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 15

Durability 0.19

Aim_In_Duration 0.15
Spread_Aim 0.04
Spread_Angle_Degrees 11.31

Recoil_Min_X -0.4
Recoil_Min_Y 12
Recoil_Max_X 0.4
Recoil_Max_Y 15

Recover_X 0.75
Recover_Y 0.75

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 2
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]